
Ideally, these are weapons that complement their passives. Usually, this also means that some players will gravitate towards certain weapons. Pairing the right Cleaner with the right deck of cards is really where the game shines, so don’t be afraid to specialise. Manage cookie settings You can, and should, share ammo with teammatesĪ good Back 4 Blood squad is a specialised one A team made up of classes rather than random characters. To see this content please enable targeting cookies. Prepper Stashes contain a great deal of resources, better weapons, Copper, healing items and usually even a First Aid Cabinet – all of which are handy on any difficulty that isn’t Recruit.

You can sometimes find toolkits randomly in the level, but they’re competing with a few other items that it doesn’t make sense to wait for them to spawn. The best way to prepare for stashes is to spare a slot for the toolkit, which you can buy from the saferoom vendor on every spawn. Sometimes you see more of them than you can open, other times it's the other way around. Back 4 Blood calls them Prepper Stashes, and much like everything else in the game, their locations and spawn rates are random. Sometimes you’ll come across those marked, locked doors. Sure, pipe bombs won’t really help with special infected, but you can usually rely on red barrels, propane canisters and gasoline tanks in those cases. It does decent damage, and has a long fuse - enough for you to get a heal off while the braindead buggers chase after it and give you some precious room to breathe. But, on any difficulty higher than Recruit, you need to be a lot more concerned with not getting swarmed by common zombies.įor this reason, I’d go with a pipe bomb over a grenade 90% of the time. Listen, we all love a big bang, especially considering how much damage they do to special infected and bosses in Back 4 Blood. It’s not a major deal, but it could be helpful to remember in case you run into trouble and end up needing to use your sidearm, only to have to wait for the reload animation as you’re being rushed by a Tallboy. It may still be a bug, but it’s grown into becoming its own little quirk now, so maybe Turtle Rock won’t be removing it. This was something I noticed in the beta which I just thought was a bug that will be fixed later. You have to manually bring it up and reload it, every time. Reload your sidearm in every saferoomįor some reason, every time you advance into the next section of the map in a saferoom, the game likes to unload your sidearm. If you tend to stick with a certain weapon class, picking a card that complements it is also a good idea, such as those that enable life leech for melee builds. A general, universally useful card like a weak point damage boost, or the card that replaces your standard melee with a knife will never not come in handy. Anything you know you can’t live without should go there. First card is always freeįollowing on from the earlier point, you should consider putting an indispensable card in your deck’s first slot. This means that, with the right deck, you can guarantee a certain set of perks every time.

Even if you join a match late, the game will let you pick cards for every stage of the level you missed. You get to pick a new card every time you reach a saferoom. For instance, early on, you may want to go for cards that boost Copper earn or let you highlight useful items through the environment, and save the more powerful damage-boosting and health-buffing cards for later on in the run.

Because of the way the system works, you should take the time to arrange your cards in the order you think will be the most useful. It’s important to remember this, and treat cards more like perks rather than random bonuses in a hand. The card system in Back 4 Blood doesn’t quite operate by the same rules as other games. Manage cookie settings Arrange your cards right because it matters We’re here to save you some of the trouble, so read our best Back 4 Blood tips below and watch Dorrani’s video for more. It leaves a few for you to discover on your own, too. Whether you’re getting some serious Left 4 Dead vibes from this one - hoping it would bring back your old gnome run squad, or you’re approaching it with few expectations – there’s a fun co-op game with solid mechanics and interesting level design to be enjoyed here.įor as many tutorials and helpful prompts as Back 4 Blood has, it doesn’t always do a good job of explaining some of its systems. Back 4 Blood is here, and we’ve been playing it.
